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Narita boy guide
Narita boy guide












narita boy guide

Then there’s the gameplay, which again, appears similar to Blasphemous, but feels much less deliberate. Narita Boy’s story, as well as its world is overflowing with such striking imagery and symbolism that had it only given the player small pieces of the story and allowed them to interpret the rest, it could’ve made for a much more engaging game. It was the first way that I really wished Narita Boy could be a bit more like Blasphemous-in the way that Blasphemous draws its inspiration from Dark Souls and does a lot with a little.

#Narita boy guide Patch

Unable to remember and patch the corrupted lines of code, HIM and his army of rouge programs known as Stallions, seek to infect the Digital Kingdom dominating it’s three houses and destroying the balance of the “Trichroma.” Telling the story of Lionel Pearl, also referred to as “The Creator,” who, while writing code for his “Digital Kingdom” is accosted by a malicious program known as HIM-who reaches through the program and causes Lio to lose his memories. Narita Boy’s story wears it’s TRON inspiration right on it’s sleeve. There is a lot to like about Narita Boy, but I think I would’ve liked it more, had it drawn even more from Blasphemous. On the other hand, you can see so much of Blasphemous’ influence in the game’s visual design, it’s atmosphere, and even the gameplay that it’s hard not to draw comparisons between the two. Talking about Narita Boy is difficult, since I want to avoid comparing it to Blasphemous-despite the fact that both games were published by Team 17-they were made by different developers, and as such I feel it a bit unfair to hold it to the standard of a completely different game.














Narita boy guide